The Town Crier · News

Hear ye, adventurers.

Official announcements and our own stories from the road to Forever, gathered in one place. Every one links back to its source.

Stories
115
From Blizzard
32
Latest
11 Oct 2026

Artwork © Blizzard Entertainment · Forever overview

RestedRealm

Invite-A-Friend codes arrive from 20 October: bring a friend to Forever's launch week

From 20 October, Blizzard starts emailing the Invite-A-Friend Launch Codes that come with every Forever upgrade. Each one lets a friend play World of Warcraft: Forever from 4 to 11 November without a subscription.

Read the story
Blizzard · Official

Battlegrounds, Builds, and Beyond in This Week's WoW Weekly

From class deep dives and PvP updates to a brand-new battleground and the latest WoW: Forever Podcast, this week's news is packed with fresh insights, new rewards, and adventures to discover across Azeroth.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

Check Out Episode 3 of the WoW: Forever Podcast

Join WoW: Forever Podcast host Countdown To Classic and special guest Hammerdance as they sit down with Senior Game Designers Josh “Aggrend” Greenfield, Jay Hartman, and Rowan Ryder as they dive into dungeon leveling, questing, and more.

Read on Blizzard News (opens in a new tab)

Earlier dispatches

10Saturday
October 2026
9Friday
October 2026
8Thursday
October 2026
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #547)

In the most recent build that went out today (Build 79291), the crazy mac shadows issue should be fixed. There are more performance and hitching improvements being worked on still. MSAA bugs have been deprioritized and we disabled MSAA on the most recent build until we can get time to solve them. Th

Read the post
Blue post

WoW Forever Beta Known Issues - 1 October (reply #7)

Known Issues - New 8 October • While texture updates to Skyborne druid bear and travel form are updated, texture updates to Skyborne druid cat form, various creatures in Zephras Isle, and some mounts, pets, and other creatures will arrive in a future build. • Hunters who selected the Ferocity talent

Read the post
Blue post

WoW Forever Beta Known Issues - October 1 (reply #7)

Known Issues - New October 8 • While texture updates to Skyborne druid bear and travel form are updated, texture updates to Skyborne druid cat form, various creatures in Zephras Isle, and some mounts, pets, and other creatures will arrive in a future build. • Hunters who selected the Ferocity talent

Read the post
Blue post

Beta Realm Maintenance - October 8 (reply #551)

Gruulqwas: any news on when the game will be back up Beta realm is back! Here are some notes.

Read the post
Blue post

WoW Forever Beta Development Notes – Updated 8 October (reply #5)

Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with. Fixed visual effects flickering on large creatures. Fixed creature behavior t

Read the post
Blue post

WoW Forever Beta Development Notes – Updated October 1 (reply #5)

Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with. Fixed visual effects flickering on large creatures. Fixed creature behavior t

Read the post
Build watcher

New build 1.60.1.70291

Product wow_classic_beta (Forever beta) · EU, KR, TW, US

Build history
Blue post

The WoW: Forever Podcast: Episode 3 - Dive Into Dungeons With Devs ft. @Hammerdancegaming (reply #4)

Hi All, One thing I did want to make sure we mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons. In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, Deadmines with 4

Read the post
Blue post

The WoW: Forever Podcast: Episode 3 - Dive Into Dungeons With Devs ft. @Hammerdancegaming (reply #20)

Hi All, One thing I did want to make sure we mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons. In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, Deadmines with 4

Read the post
Blue post

The WoW: Forever Podcast: Episode 3 - Dive Into Dungeons With Devs ft. @Hammerdancegaming

Read the post
Blue post

Beta Realm Maintenance - 8 October

Starting in one hour at 18:00 CEST, we will take the WoW Forever Beta down for maintenance and updates. We’re starting a bit earlier today than we have on previous Thursdays, because we’ve gathered up several fixes for behind-the-scenes, non-gameplay issues that we’re going to deploy and then test i

Read the post
Blue post

Beta Realm Maintenance - October 8

Starting in one hour at 9:00 a.m. PDT, we will take the WoW Forever Beta down for maintenance and updates. We’re starting a bit earlier today than we have on previous Thursdays, because we’ve gathered up several fixes for behind-the-scenes, non-gameplay issues that we’re going to deploy and then tes

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Mage and Shaman (reply #58)

We’ve made a couple more edits to the Shaman section as follows: Under Baseline Abilities we’ve added Rockbiter Weapon to the Weapon Imbues list. Weapon Imbues: All weapon imbues (Frostbrand Weapon, Flametongue Weapon, Rockbiter Weapon, Windfury Weapon) have their duration increased to 60 minutes fr

Read the post
7Wednesday
October 2026
Blue post

World of Warcraft: Forever Class Deep Dives — Mage and Shaman (reply #47)

We’ve updated the section for Elemental Combat for Shaman to account for the missing Elemental Mastery talent removal note. Our apologies for missing that one. Removed talents: Elemental Mastery. While this talent was a signature mainstay of Elemental Shaman, especially in PvP, it was also a problem

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Rogue and Warlock (reply #33)

We’ve corrected the following line to say the following. This was purely human error. Combat and Subtlety have support for all weapon types, with Combat focusing on hard hitting direct damage and little bit of cleave damage with Blade Flurry, and Subtlety focusing on combat tricks and Bleeds. We’ve

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Rogue and Warlock (reply #15)

The incorrectly posted section has been updated and should now have the correct information pasted in.

Read the post
Blizzard · Official

World of Warcraft: Forever Class Deep Dives — Mage and Shaman

Our World of Warcraft: Forever class deep dive series continues with developer insights into Mages and Shaman. Learn how Mage updates expand Arcane, Fire, and Frost magic with new hybrid possibilities like Frostfire Bolt, and how Shaman changes make totems easier to manage, weapon imbues longer lasting, and Elemental Combat, Enhancement, and Restoration builds more versatile.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

World of Warcraft: Forever Class Deep Dives — Rogue and Warlock

Masters of subtlety and destructive power take center stage in this World of Warcraft: Forever class deep dive. Explore how updates to Rogues and Warlocks build on the defining tools, tactics, and playstyles of each class.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

World of Warcraft: Forever- The Future of Skyborne Visual Updates

Get insights from the World of Warcraft development team on refining the Skyborne visual style, revisiting High-Definition Druid forms, and expanding player choice with Standard-Definition character models.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

Battle for the Darkspear Islands in World of Warcraft: Forever

Stake your claim in the Darkspear Islands, a new 15v15 battleground in World of Warcraft: Forever where teams fight to control strategic points, capture the flag, and earn reputation rewards with the Darkspear Raiders or Theramore Expeditionary Force.

Read on Blizzard News (opens in a new tab)
Build watcher

New build 3.80.2.70177

Product wow_classic_titan, not yet confirmed as Forever · CN

Build history
Blizzard · Official

How PvP Progression in World of Warcraft: Forever Works

World of Warcraft: Forever reimagines PvP (Player vs. Player) progression with an approachable system built around Honor, Rank Points, seasonal goals, and familiar original ranks. Players can earn rewards through battlegrounds, PvP quests, weekly journey tasks, and gear upgrades while working toward iconic titles such as High Warlord and Grand Marshal.

Read on Blizzard News (opens in a new tab)
6Tuesday
October 2026
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #520)

The build that just went out, 70245, has the fix for “Secondary Lighting” incorrectly using RAID graphics settings, even if RAID graphics settings are disabled. This could be the source of some of the performance regressions reported since this could easily make Secondary Lighting run on “Good” even

Read the post
Build watcher

New build 1.60.1.70245

Product wow_classic_beta (Forever beta) · EU, KR, TW, US

Build history
Blue post

Brief Beta Realm Maintenance - 6 October (reply #3)

A couple more fixes going in with this restart: Fixed a bug that could occasionally disconnect you when riding an elevator or transport. Addressed an error that could occur when joining or leaving a guild.

Read the post
Blue post

Brief Beta Realm Maintenance - October 6 (reply #3)

A couple more fixes going in with this restart: Fixed a bug that could occasionally disconnect you when riding an elevator or transport. Addressed an error that could occur when joining or leaving a guild.

Read the post
Blue post

Brief Beta Realm Maintenance - 6 October

We’re planning to do realm restarts at 23:59 CEST (about 40 minutes from now), to pick up some priority fixes for the Beta. One of the fixes is intended to address quests where quest items are intended to be restocked in a chest, but have gone missing. If you’re in-game in the WoW: Forever Beta, you

Read the post
Blue post

Brief Beta Realm Maintenance - October 6

We’re planning to do realm restarts at 3:00 p.m. PDT (about 40 minutes from now), to pick up some priority fixes for the Beta. One of the fixes is intended to address quests where quest items are intended to be restocked in a chest, but have gone missing. If you’re in-game in the WoW: Forever Beta,

Read the post
5Monday
October 2026
4Sunday
October 2026
3Saturday
October 2026
Blue post

Dialog Bug for Australian Testers -- fixed (reply #38)

We’ve fixed the bug that was causing this.

Read the post
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #434)

Oh, I see the bug in code. It’s trying to use the raid secondary lighting setting for non-raid and visa-versa. The workaround would be to enable raid settings and make the raid settings the same as non-raid settings in the settings UI. Oops!

Read the post
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #424)

Performance being worse for some hardware in the new 70205 build is certainly unexpected. We’ll look into it next week.

Read the post
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #414)

Shakemilk: Separate FPS issue since the Oct 1 update: on my M4 Air, gx.log shows the GPU as family:Unknown and the client falls back to mtl_1_1 shaders (~24 ms GPU/frame on lowest settings). If you’re seeing an FPS drop too, check your gx.log and add it here: [Mac] FPS regression since Oct 1: M4 GPU

Read the post
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #401)

The new build went out sooner than I expected. The 70205 build that just went out should have some performance improvements. Positive or negative tint issue reports that are definitely on the new build would be greatly appreciated.

Read the post
Build watcher

New build 1.60.1.70205

Product wow_classic_beta (Forever beta) · EU, KR, TW, US

Build history
2Friday
October 2026
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #381)

Bantsbert: 61.9, 64.9 is a spot where if i stand still and jump while turning the camera, the game will crash. I just replicated it right now, here’s a report ID: 7AFB5957-8700-4901-A826-C76C44B90A7B For that specific crash issue, all of the reports I’m seeing are from macOS 12 and 13. Upgrading to

Read the post
Blue post

[Mac] 8 different graphics bugs, each isolated to one setting — with repro steps for each (reply #373)

Next week’s build should have some major performance improvements. The green/magenta tint issue is still a mystery to me. I’ve been unable to reproduce the issue locally (testing on an M1 Ultra and a 2019 Mac Pro on macOS 26) and our QA team also hasn’t been able to reproduce the issue, testing on v

Read the post
RestedRealm

The Wardrobe is open: dress, pose and share a Forever character

Version 0.1 of our 3D dressing room: every race, thousands of items, up to five characters on one stage, pictures and video for your own content.

AnnouncementsRead the story
Blizzard · Official

WoW: Forever Classes Take Center Stage in This Week’s Wow Weekly

A new week brings even more to discover across World of Warcraft. Explore the latest WoW: Forever class spotlights featuring the Hunter, Druid, Priest, and Warrior, and tune in for episode 2 of the WoW: Forever Podcast. Then, see what’s on the horizon for Midnight with the 12.1.5 content update. Discover it all in this week’s WoW Weekly.

Read on Blizzard News (opens in a new tab)
Blue post

Warrior Updates in Today's Beta Build

A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today. Warrior Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%). Fixed a bug that was

Read the post
Blue post

Warrior Updates in Today's Beta Build

A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today. Warrior Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%). Fixed a bug that was

Read the post
Blue post

Beta Service Issue - 2 October

We’re aware of and working to address an issue that appears to be preventing testers from logging into the WoW: Forever Beta. We will continue to work to fix this as swiftly as possible.

Read the post
Blue post

Beta Service Issue - October 1

We’re aware of and working to address an issue that appears to be preventing testers from logging into the WoW: Forever Beta. We will continue to work to fix this as swiftly as possible.

Read the post
1Thursday
October 2026
Blue post

WoW Forever Beta Known Issues - 1 October (reply #6)

Known Issues - New 1 October Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes. For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the cracklin

Read the post
Blue post

WoW Forever Beta Development Notes – Updated 1 October (reply #4)

Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Improved rain visibility. Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed. Fixed an issue where the Night

Read the post
Blue post

Temporary Dialog Bug for Australian Testers

Update 04:00 AEDT October 4 We’ve fixed the bug that was causing this. With the new build of the WoW Forever Beta, we have an unexpected bug where Australian players are being presented with a dialog when they log in telling them their social features are locked down. This is not the case, of course

Read the post
Blue post

WoW Forever Beta Known Issues - September 24 (reply #6)

Known Issues - New October 1 Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes. For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the cracklin

Read the post
Blue post

WoW Forever Beta Development Notes – Updated September 24 (reply #4)

Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Improved rain visibility. Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed. Fixed an issue where the Night

Read the post
Build watcher

New build 1.60.1.70170

Product wow_classic_beta (Forever beta) · EU, KR, TW, US

Build history
Blue post

After WoW:F Podcast, I'm feeling a ton of confidence in this dev team (reply #3)

Greenpaw: where can i find the podcast? The WoW: Forever Podcast: Episode 1 - Unpacking Beta Launch ft. ‪@Xaryu‬ World of Warcraft: Forever General Discussion [Unpacking Beta Launch ft. @Xaryu | Episode 1 - The WoW: Forever Podcast] The WoW: Forever Podcast: Episode 2 - Speed Running Classes ft. ‪@s

Read the post
Blue post

Legacy Points for Beta Testing

Over the first two weeks of the WoW Forever Beta, we’ve seen an increasing number of testers pushing to earn points in the Legacy system. In a future week of the Beta, we’re planning to grant all testers 16 Legacy points so that the system can be tested without first requiring a great deal of leveli

Read the post
Blue post

Actions Taken Against Botting and RMT

Since our previous note on the subject of addressing Real Money Transactions (RMT) in WoW: Forever, we have been continuously actioning accounts that were found to be botting to amass gold in the WoW: Forever Beta, as well as the accounts of those who were found to have purchased or knowingly receiv

Read the post
Blue post

Actions Taken Against Botting and RMT

Since our previous note on the subject of addressing Real Money Transactions (RMT) in WoW: Forever, we have been continuously actioning accounts that were found to be botting to amass gold in the WoW: Forever Beta, as well as the accounts of those who were found to have purchased or knowingly receiv

Read the post
Blue post

Beta Update Maintenance - Evening of 1 October (reply #13)

We think we’ll take the Beta offline in about 45 minutes. See you on the other side!

Read the post
Blue post

Beta Update Maintenance - October 1 (reply #191)

We think we’ll take the Beta offline in about 45 minutes. See you on the other side!

Read the post
Blue post

The WoW: Forever Podcast: Episode 1 - Unpacking Beta Launch ft. ‪@Xaryu‬

Read the post
Blue post

The WoW: Forever Podcast: Episode 2 - Speed Running Classes ft. ‪@sodapoppin‬

Read the post
Blizzard · Official

Watch Now! WoW: Forever Podcast Ep.2, Speedrunning Classes

Join Host Countdown To Classic, Senior Game Designer Josh “Aggrend” Greenfield, Principal Game Designer Kris Zierhut, and Senior Game Designer Aidan Moon, with special guest and content creator Sodapoppin.

Read on Blizzard News (opens in a new tab)
RestedRealm

The Forever beta opens the road to level 30

Blizzard is taking the beta offline on 1 October and bringing it back with a new build and a level cap of 30. Here is what is confirmed, and what the last build already changed.

Beta & launchClasses & racesRead the story
Blue post

Beta Update Maintenance - Evening of 1 October

This evening CEST, we will take the WoW Forever Beta offline for maintenance. A few hours later, (early in the morning of October 2), the Beta will resume with an updated build that includes changes and fixes, with the level cap raised to 30. We’ll have all the details here tomorrow.

Read the post
Blue post

Beta Update Maintenance - October 1

Tomorrow morning PDT, we will take the WoW Forever Beta offline for maintenance. Several hours later, the Beta will resume with an updated build that includes changes and fixes, with the level cap raised to 30. We’ll have all the details here tomorrow.

Read the post
30Wednesday
September 2026
Blizzard · Official

World of Warcraft: Forever Class Deep Dives — Priest and Warrior

Priests and Warriors are next in our World of Warcraft: Forever class deep dives, with updates that build on the roles, rhythms, and class-defining tools players know. This look covers new and adjusted baseline abilities, refreshed racial Priest spells, Rage and stance updates for Warriors, and talent changes across Discipline, Holy, Shadow, Arms, Fury, and Protection.

Read on Blizzard News (opens in a new tab)
Blue post

World of Warcraft: Forever Class Deep Dives — Hunter and Druid (reply #66)

Slimydaniels: Can we talk about other better classes like paladins and rogues? Subjective, but all in good time, friend. We plan to cover them all but these take a bit of work to pull together and the caveat is that things could still change during beta.

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Hunter and Druid (reply #65)

Girlcute: Sniper Shot: New talent in 31-point gold medal slot. Pre-requisite of Trueshot Aura. Grants a new Shot with a 4 second cast time and 15 second cooldown that deals even more damage than Sniper Shot Have the intern proof read this next time Jokes on you… no intern… BUT I did get the correcti

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Hunter and Druid (reply #23)

Ralecgos: Nethaera: I (a human) have used em dashes for many many years. You can’t have them. They are mine. But thanks for noticing the work done. I hate that I had to stop using them because of people spamming about AI. I used them all the time too and it was hard to stop lol You do what you want

Read the post
Blue post

World of Warcraft: Forever Class Deep Dives — Hunter and Druid (reply #6)

I (a human) have used em dashes for many many years. You can’t have them. They are mine. But thanks for noticing the work done.

Read the post
Blizzard · Official

World of Warcraft: Forever Class Deep Dives — Hunter and Druid

Answer the call of the wild and take on nature’s many forms in World of Warcraft: Forever. We’re sharing Development Team insights on Hunter and Druid, including how these classes are evolving through talent updates, class-defining abilities, and new ways to play.

Read on Blizzard News (opens in a new tab)
Build watcher

New build 1.60.1.70124

Product wow_classic_beta (Forever beta) · EU, KR, TW, US

Build history
29Tuesday
September 2026
28Monday
September 2026
Blue post

Bring back Ahab Wheathoof! (reply #4)

Wildeheart: like this should be part of Forever. We’re working on it. Stay tuned!

Read the post
Blue post

Can we put the Kyle Questline back into Mulgore? (reply #31)

Taharken: I do hope they make the exception for the time frame and put him in. We’re working on it. Stay tuned!

Read the post
Blizzard · Official

Watch Holly Longdale and Clay Stone’s Keynote Presentations Live from PAX Aus 9-11 October

PAX Aus is right around the corner and World of Warcraft: Forever will be there Friday 9 October to Sunday 11 October AEDT!

Read on Blizzard News (opens in a new tab)
Blue post

The $50k Duel Tournament (reply #47)

Hello. We just want to reiterate some key points about this subject. Real money transactions (RMT) are not acceptable in World of Warcraft, and we’re taking steps to address RMT in the WoW: Forever Beta, and of course, when WoW: Forever goes live and beyond. It’s important to know that while we have

Read the post
Blue post

Gold buying rules (reply #43)

Hello. We just want to reiterate some key points about this subject. Real money transactions (RMT) are not acceptable in World of Warcraft, and we’re taking steps to address RMT in the WoW: Forever Beta, and of course, when WoW: Forever goes live and beyond. It’s important to know that while we have

Read the post
27Sunday
September 2026
25Friday
September 2026
24Thursday
September 2026
23Wednesday
September 2026
22Tuesday
September 2026
21Monday
September 2026
18Friday
September 2026
17Thursday
September 2026
15Tuesday
September 2026
14Monday
September 2026
13Sunday
September 2026
12Saturday
September 2026
Blizzard · Official

World of Warcraft: Forever What's Next Panel Recap

The first raids unlock on 9 December; Hardcore follows later this winter.

Dungeons & raidsBeta & launchBlizzCon 2026Read on Blizzard News (opens in a new tab)
Blizzard · Official

Carve a New Path with World of Warcraft: Forever

AnnouncementsRead on Blizzard News (opens in a new tab)
Blizzard · Official

Submit Your Questions for the World of Warcraft Live Q&A September 17

Have a question about what you learned at BlizzCon 2026 after the show reveals? We're collecting your questions and hosting a live Q&A with members of the World of Warcraft modern and Forever development teams to answer as many as we can on September 17.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

[Updated 9/24] Pre-Purchase the World of Warcraft®: Forever Collector’s Edition

*We are making additional English versions of the World of Warcraft: Forever Collector’s Edition available for purchase starting as early as today (exact timing will vary by retailer) in North America, United Kingdom, Europe, Australia and New Zealand, giving those interested another opportunity to add this keepsake set to their collection to display their Warcraft pride beyond Azeroth. Carve a new path through an Azeroth reimagined with the World of Warcraft®: Forever Collector’s Edition, featuring keepsake physical collectibles and a digital code for the Warcraft Forever Collection. Pre-purchase from the Blizzard Gear Store and be ready when World of Warcraft: Forever launches globally on November 4, 2026, at 3:00 p.m. PST.

Read on Blizzard News (opens in a new tab)
Blizzard · Official

Pre-Purchase World of Warcraft: Forever Upgrades and Begin Your Next Journey in Azeroth

Beta from 17 September, early name reservation and the Skyborne packs.

Beta & launchRead on Blizzard News (opens in a new tab)
Blizzard · Official

Wage War Once More with Warcraft III Reforged: Forsaken Kingdom

Return to the battlefields that shaped Azeroth with Warcraft III Reforged: Forsaken Kingdom, an all-new campaign that bridges the story from The Frozen Throne to the first days of World of Warcraft. Purchase the Forsaken Kingdom campaign on the Battle.net Shop on its own or choose from additional options that include Warcraft III: Reforged, the Forsaken Kingdom combo, and the Warcraft Forever Collection.

Read on Blizzard News (opens in a new tab)